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Mathematical Video Game Development Using Raspberry Pi and Scratch in Primary Education

Undergraduate #219
Discipline: Computer Sciences and Information Management
Subcategory: Computer Science & Information Systems

DeArtez Grace - Talladega College
Co-Author(s): Pamela Calhoun, Talladega College, Talladega Alabama



As our world becomes increasingly technological, students are becoming further behind in programming. Younger kid’s mind frame tends to better learn by playing computer games rather than being taught vocally. The purpose of this research is to innovate the idea of using educational video games in the classroom to teach mathematics. By doing this it allows learning to be more interesting and fun for younger kids. We decided to create a video game with Raspberry Pi and Scratch that could help kid’s pre-k to 5th grade learn their multiplications. Scratch helps reinforce computer programming in a productive and easy way to learn coding.

Funder Acknowledgement(s): Talladega College Ronald E. McNair Program Project Number P217A120162.

Faculty Advisor: Pamela Calhoun, PCalhoun@talladega.edu

Role: I conducted the entire research. I develop a mathematical video for pre-k to 5th grade using Scratch and raspberry pi.

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This material is based upon work supported by the National Science Foundation (NSF) under Grant No. DUE-1930047. Any opinions, findings, interpretations, conclusions or recommendations expressed in this material are those of its authors and do not represent the views of the AAAS Board of Directors, the Council of AAAS, AAAS’ membership or the National Science Foundation.

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